Just wow
So I just finished my entire first run through of this game. It must have taken me at least 5 hours to get through all of the content. I did everything and I loved it. I'm tempted to play again as Lethal to see how the story changes and to see how my powers and weapons progress. That is a lot of time input, though, and I just don't know if it's worth it. I guess I'll give a run down of all of the pros and cons (mostly pros) that I found in this awesome game.
I'll start off with a couple of complaints. First of all, some of the animations were a little sloppy. Like when the captains died in a pool of really linear and unrealistic blood I felt like the graphics just didn't match up to the rest of the programming in the game. There were also a couple of glitches I found. I can't go back down from the top right room of the second city...it seems like the arrows are too far in the wall. Also, when I hit level 19 my mana went up to something like 15,000 for some reason and then went back down to normal when I re-leveled. There were also a few annoying parts of the game. First of all, the trees are completely solid, which doesn't make any sense. You should be able to walk through the top parts of them because clearly they aren't on the ground and create too big of an obstacle. Also, the mission to take back all of the colonies from the Abyss...really? That legitimately took me an hour of no-fun grinding. It should have been split up. There was really not much incentive to do it before the mission so I ended up having to do it all at once. Also, the enemies' heal spells were pitifully bad. Looking at another successful RPG like Sonny, when an enemy heals its a big deal. Here, it's like "Oh thank God, I just got a free turn". Not that I'm saying you should try to replicate Sonny exactly (I finished this one but not Sonny) it just seemed like this part of the game was a little silly. Also the spell descriptions were confusing. The assault spells said "One Use" so I thought I could only use them once in the game. This should probably be changed. Finally, the progression of difficulty seemed a little off. Once I got all the spells and such there was really no challenge to the game. I died a reasonable amount in the beginning but I think after I hit the second half I didn't die once. Even Fatal didn't prove too much of a problem (still a fun and engaging battle though).
Ok ok, now for the good parts of the game which really overshadow the bad parts even if the paragraph ends up a little shorter. I loved the customization of the character, as others have mentioned...it made me explore the entire map on new areas and added some nice spice to the game. Also, the parts where you destroy the generators was fun and a good change-up in activity. And I loved the side quests...they were all very compelling and resulted in a nice feeling of accomplishment. And the weapons looked really sweet when you upgraded them, so nice job there. The selection of classes is also compelling...I am still interested to find out more about the staff (it might be one of the reasons I go again as Lethal). I did look through the beginning of the game as Lethal and it was cool to see people interact differently with him. It was almost unexpected that so much work would be put into a part that so few people will see, but I always appreciate it when programmers do just that. Also, even though I may have knocked the graphics of the game you have mastered the art of cleavage. Truthfully, I kept almost expecting a dating sim aspect to the game. Maybe that wouldn't have really fit in here, but maybe some ability to chose one of the three commanders at the end would have been cool (I vote the Paradiso chick personally). I also loved the Fable-like part of the game where you choose between killing or saving the guard. I didn't think to save him before it was too late though, and now I'm very curious at what's in the other chest. I'm sure it's more kick-ass armor, but do you think I could have any hints?
All in all incredible work! I'm looking forward to more!